8BitKid

Month

April 2013

3 posts

Why I Backed the GameStick Console

- by Alyssa Walker (News Editor)

I just backed the GameStick, a new Kickstarter project to create an Android-based console out of a device that can be housed in the controller (which works over Bluetooth) and is perfect for portable gaming.

While I’m a big fan and backer of OUYA, I think that it is important to support efforts like this that help create alternative ecosystems in gaming and help shake up the console world. Also, there are a couple of compelling unique differences:

  1. The console is tiny: the GameStick’s combination of a Bluetooth controller and the ability to power the console from the HDMI port on certain televisions (and USB on the rest) makes this a great option for gaming on the big screen on the go. I travel a fair bit, and the idea of being able to bring a console with me to hotel rooms is definitely appealing.
  2. There is an established platform: PlayJam is already a provider of gaming-as-a-service to Smart TV providers, so they already have an SDK in place. This will give the platform a level of maturity and ensure that developers get support from the onset.
  3. Developers already know them: since PlayJam has a history of working with developers to help bring their games to other TV platforms, they should have the skills necessary to help get developers to embrace the GameStick.

Ultimately, I think that we’re at an amazing moment of disruptive innovation in the games space where cheap consoles don’t have to be plug-and-play game systems or Wii knock-offs you’d buy at a pharmacy. As hardware costs continue to diminish, we’re not at the perfect time to really create a new gaming environment. This creates new distribution opportunities for smaller devs and cheaper high-quality console experiences for gamers. While AirPlay presents an interesting opportunity for playing handheld games on the big screen, it unfortunately hasn’t really caught on. Ultimately, Sony, Nintendo, and Microsoft will have to decide whether bigger and better is really what the players want. Considering that the GameStick reached its $100,000 target on the 2nd day of the campaign, it seems like players are speaking with their dollars. THe question now is whether the traditional gaming industry is listening.

Apr 23, 20131 note
#Android #OUYA #PlayStick #gaming
Play
Apr 19, 2013
#Anamanaguchi #Scott Pilgrim
Play
Apr 13, 2013
#GCW #gaming #retro #emulation #Kickstarter

March 2013

2 posts

Play
Mar 22, 2013
Nexon launching free-to-play Ghost in the Shell FPS in first half of 2014 | Joystiq → joystiq.com

- by Max Engel (Editor-in-Chief)

I’m really worried about this…

Mar 15, 20132 notes
#Ghost in the Shell #Nexon

February 2013

2 posts

Feb 22, 20137 notes
#Street Fighter #Chun-Li #Ryu
Play
Feb 12, 2013
#Halo #Industrial Toys #iOS #Morning Star

January 2013

1 post

Play
Jan 8, 20133 notes
#Pokemon #Nintendo #3DS

December 2012

1 post

Play
Dec 9, 2012
#JS Joust #indie games #Kickstarter

November 2012

4 posts

Nov 26, 20124 notes
#Star Wars #Mondo #Alamo Draft House
Play
Nov 15, 20125 notes
#Nanoblock #Lego #digital camera
Play
Nov 3, 2012
#Evangelion
Nov 2, 201237 notes
#Nausicaa #Miyazaki #Studio Ghibli
Play
Oct 31, 20124 notes
#Star Wars #Darth Vader #Disney #Disneyland

October 2012

3 posts

Oct 18, 2012
#Nintendo #DIY
Oct 12, 20121 note

September 2012

5 posts

Sep 9, 2012
Sep 7, 20122 notes
#Adventure Time
Play
Sep 6, 2012
#Scott Pilgrim #OUYA #Tribute Games
Play
Sep 5, 2012
#GCW #Dingoo #retro #emulation #CAANOO
Sep 4, 201210 notes
#Mega Man #D-Arts #action figures

August 2012

1 post

Play
Aug 15, 20122 notes
#Square Enix #Final Fantasy VII

July 2012

6 posts

Jul 30, 20125 notes
#Mega Man #Mad Men
Jul 18, 20124 notes
#Batman #Olly Moss #Mondo #The Dark Knight Rises
Jul 12, 2012
#Space Invaders #Coca-Cola
Jul 11, 201233 notes
#Sonic #Mega Man #Archie Comics
Play
Jul 10, 2012
#OUYA #console
Play
Jul 1, 2012
#Steam #Hero Academy

June 2012

24 posts

FUNCOM TO DEVELOP MASSIVELY MULTIPLAYER ONLINE GAME BASED ON LEGO® MINIFIGURES → funcom.com

After falling in love with Lego Universe only to have it canceled, I am worried about this news.

Jun 30, 2012
#Lego #MMO #Funcom
Play
Jun 29, 2012
#DancePad #Moonshark
Jun 28, 201214 notes
#Disney #Paperman
Jun 28, 2012
#anime #VIZ
Jun 27, 2012
#Chrome #Lego #Google
Jun 26, 20123 notes
#Mega Man #Bobble Budds #Comic Con
Play
Jun 22, 20123 notes
#Professor Layton #3DS #Level-5
Nintendo 3DS XL hits North America on August 19th, Europe on July 28th | The Verge → theverge.com

Nintendo’s new portable console for home use…

Jun 22, 2012
#Nintendo #3DS
Jun 21, 20129 notes
#Lego #CUUSOO #Minecraft
Play
Jun 20, 20123 notes
#Okami #Capcom #PS3
Snow Crash movie to be written and directed by Joe Cornish | Geek.com → geek.com

I’m not sure how I feel about Snow Crash becoming a movie.

Jun 15, 2012
#Snow Crash
App Store - Pocket Planes → itunes.apple.com

Nimble Bit, the makers of the insanely addictive Tiny Tower, have released their latest creation. If you don’t hear from me over the next couple of days, this is why.

Jun 14, 2012
#NimbleBit #iOS
3DS digital releases to include Epic Mickey, Scribblenauts Unlimited, Kingdom Hearts | Joystiq → joystiq.com

It has taken Nintendo far too long to start doing digital distribution. Not having to carry around cartridges is the reason I had a flash cart and one of the many reasons I play more games on my iPhone. Now if only Nintendo could figure out cloud saves for Virtual Console games between my 3DS and Wii they’d really have me excited.

Jun 13, 2012
#3DS #eShop
Play
Jun 12, 2012
#Travellers' Tales #Lego
Play
Jun 11, 20121 note
#Tex Murphy #Kickstarter
Jun 10, 20122 notes
#Square Enix #Heroes of Ruin #Nintendo #3DS
Jun 9, 20126 notes
#Nintendo #3DS #Mario
Jun 8, 20125 notes
#Project P-100 #Nintendo #Wii U #Platinum Games
Jun 7, 201251 notes
#Wii U #Nintendo
Play
Jun 4, 2012
#E3 #Nintendo #Wii U
Jun 4, 20121 note
#E3 #Wii U #Nintendo
Play
Jun 1, 20121 note
#Level-5 #Studio Ghibli
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